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Things you may not know about Zelda Tears of the Kingdom (facts and secrets)

Tears of the Kingdom is huge. As well as Hyrule to explore we have the sky and the depths, and this means the Zelda team have hidden loads of easter eggs and secrets in the game for us to find. Today I’m going to cover some things you may not know about The Legend of Zelda Tears of the Kingdom.

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The Zelda series is full of history, and Tears of the Kingdom may be the most jam-packed game of them all when it comes to secrets and references to past games. Without further delay, lets dive into some of the things you may not know about Zelda Tears of the Kingdom.

One Guardian Left

Guardians were a menace in Breath of the Wild, and made exploring Hyrule a nerve wracking affair. However, much of the Sheikah Tech has gone from Tears of the Kingdom. However, there is one Guardian left. You can find it at the top of Hateno’s Ancient Tech Lab, there is a deactivated Guardian up there, plus you’ll also find a Korok hiding there too.

Classic Paraglider

Tears of the Kingdom provides Link with the paraglider, much like in Breath of the Wild, however it has a different look and feel. You can find various fabrics all over the game to give the paraglider it’s ‘classic’ look and feel. You’ll need to go back to the Great Plateau and climb up the old Temple of Time, near to where you met the Sprit of King Rhoam in the Breath of the Wild, and there you will find a chest containing the Nostalgic Fabric. You can then use this with your paraglider for that classic Breath of the Wild feel.

Naked Concequences

Link can remove most of his clothes at any given time, but did you know there are unique dialog options for Link when he’s nearly naked? Most of the NPCs in the game are confused by Link’s lack of clothing, however, some places in the game the concequences are much more serious. For example, if you manage to get into Gerudo Town while not wearing any clothes, then Link will get thrown out of the Town. If Link takes off his clothes while in Gerudo Town, then he’ll get thrown in jail, until he puts his clothes back on.

Divine Beat Helm Twins

From the move to Breath of the Wild to Tears of the Kingdom all the Sheikah Tech has gone, including the Divine Beasts. However, Link can find the Divine Beasts Helms. If you wear one of these Divine Beasts Helms and then speak to the Sage related to the Divine Beast Champion, then they will be wearing the same Helm, plus you’ll have a stat increase on your Helm too.

Cooking tunes

When Link cooks he whistles themes from previous Zelda games. This includes Zelda’s Lullaby, Eponas Song, The Ballad of the Godess and Kass’ theme. Try cooking and see if you can recognise the songs from past Zelda adventures.

Reviving Ultrahand

Ultrahand is probably one of the most groundbreaking features of a game we have seen, since, well… Banjo-Kazooie: Nuts and Bolts. Ultrahand has been seen before, although it was in a slightly different form. Nintendo at heart is a toy company, and they released the original, in-real-life version of Ultrahand in the 1960s. It essentially is an arm extender that allow you to pick something up that’s out of reach.

Return to Link’s House

In Breath of the Wild there was a side quest to buy a house in Hateno Village, and in Tears of the Kingdom we can find it and visit. It looks like Zelda moved in. There are familiar photos on the wall, and if you have save data from the Champion’s Ballad from Breath of the Wild’s DLC, then you’ll see a group shot of The Champions all together. Also, if you go down the well near to Link’s House you’ll find Zelda’s Secret Study which has Link’s hair band, and a diary on how to find the Champion’s Leathers in Tears of the Kingdom.

Ascend Origins

Ascend is another fantastic feature of Tears of the Kingdom. This one started out life as a dev tool, given the Depths and caves Link could find himself in throughout the game. Nintendo’s developer team needed a quick way to get back to the surface of Hyrule and Ascend was their way of doing this, without the need to find the exit and get back to the surface. This was so much fun, the developers decided to keep it in the game as a feature for players.

Shrines and Lightroots

Exploring the Depths can be a nerve wracking adventure, given all the powerful enemies down there. However, did you know that shrines and lightroots line up on the map? Every shrine on the surface has a lightroot in the depths directly below it. Also, under stables you’ll find Lynels too.

Yiga Clan

Similar to Link being naked triggering unique dialog in-game, Link wearing the Yiga armor in various places offers up some interesting dialog. For example, if you wear the Yiga armor in Kakariko Village, you’ll get unique dialog, and it’s not all friendly. Once again, if you wear the Yiga armor in Gerudo Town, you’ll get thrown in jail.

Penn Talks About Kass

The Lucky Clover Gazette quest with Penn is one of the best side quests in the game, taking Link all over Hyrule. After the quest, you can find Penn at Washa’s Bluff and you can have more conversation with Penn, and Penn subtley references Kass. He’s not mentioned directly by Penn, but it’s the closest we have to a reference to Kass in the game, one of the most popular characters from Breath of the Wild.

Climbing in the rain

One of the trickiest mechanics in Breath of the Wild was he inability to climb in the rain. You’ be trying desperately to get to a new area of the game, you would be climbing up a huge wall or mountain, then all of a sudden it would rain and Link would fall back down to the ground. In Tears of the Kingdom you can help Link climb in the rain by using the Froggy Armor. You do need to complete all 12 “Potential Princess Sightings” for the Lucky Clover Gazette, which does take some time, however it’s worth it to be able to climb in the rain. You can also create Sticky Elixirs from Sticky Frogs.

Champion’s Leathers

Link has plenty of armor and looks in Tears of the Kingdom, but if you want to return to his classic blue attire from Breath of the Wild, then look no further than Hyrule Castle in Tears of the Kingdom. It’s entirely possible to get there very early in Tears of the Kingdom, and all you have to do is light the two torches to reveal the hidden chest. Open up the chest and you’ll find the Champion’s Leathers. This is a great early game piece of armor, plus you’ll look great too.

The Shrine of Resurrection

If you go back to the Great Plateau and explore The Shrine of Resurrection, there is a hidden surprise. This is the original place where Link wakes up in Breath of the Wild. If you go back to The Shrine of Resurrection then you’ll find the entrance covered with vines. Get inside to find a healing pool, plus you’ll find a hole to drop into for a hidden Yiga Clan hideout. They will try to attack you, and if you defeat them you’ll get rewarded a new schema stone from a Steward Construct. There are plenty of secrets hidden on the Great Plateau, so it’s well worth going back to find them.

Purah’s aging

Purah is one of the more memorable characters in Breath of the Wild and Tears of the Kingdom. In the first game she’s a century-old character trapped in the body of a child due to an aging experiment thats gone wrong. Now in Tears of the Kingdom she’s a fully grown woman, which doesn’t match the natural aging of the other characters in the game. This is because it’s not natural aging, she’s been peforming experiments once again. In Lookout Landing you’ll find Purah’s diary, and this will send you off on a quest to find more diary entries. In Hateno Village Lab you can read about Purah’s latest aging experiment and how she wanted to be a fully gown woman once again.

Let me know what you think down in the comments.

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